Retired Sublieutenant Rose Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 66 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 10 (1)111A5A
Open-Minded, Profane, Intuitive
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 3
Carouse 0
Deception 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot (Spacecraft) 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Navy Line/Crew Sublieutenant2 / 02
Drifter Wanderer 12
Merchant Broker 25
 
Name Type Affinity Enmity Power Influence Species
Missouri Learmonth Ally 5 0 2 6 Kargol (F/81)
Marjorie Ede Ally 3 0 1 3 Kargol (F/60)
Marjorie Ede gains in influence.
Bertram Cumming Enemy 0 3 1 6 Kargol (M/60)
Bertram Cumming gains in power and influence.
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Good fortune
2 22 Continued as Scout (Courier).
2 25 Rose Hopkins's ship is ambushed by enemy vessels. Rose Hopkins successfully ran to the jump point.
3 26 Continued as Scout (Courier).
3 27 Perform an exemplary service for the scouts.
3 30 Forced to muster out.
4 30 Failed to qualify for Artist (Entertainer).
4 30 Submitted to the draft.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Display heroism in battle, saving the whole ship.
4 34 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 34 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
5 34 Continued as Navy (Line/Crew).
5 37 Vessel participates in a notable military engagement.
6 38 Voluntarily left Line/Crew
6 38 Failed to qualify for Enforcer (Rogue).
6 38 Became a Drifter (Wanderer).
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 46 Nearly killed. Owe 30,000 for medical bills.
8 46 Became a Merchant (Broker).
8 50 Embroiled in legal trouble.
8 50 Promoted to Merchant (Broker) rank 1.
9 50 Continued as Merchant (Broker).
9 51 A new romantic starts. Gain an Ally.
10 54 Continued as Merchant (Broker).
10 57 A new romantic starts. Gain an Ally.
11 58 Continued as Merchant (Broker).
11 60 Risk Rose Hopkins's fortune on a possibility lucrative deal and win.
11 62 Promoted to Merchant (Broker) rank 2.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Merchant (Broker).
12 64 Rose Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 64 Aging Crisis. Owe 20,000 for medical bills.
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