Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rube Ward's work ends up coming home with Rube Ward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Voluntarily left Wanderer |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Refuse to abuse Rube Ward's position for profit. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Rube Ward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Rube Ward is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Befriended by a senior agent. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
An investigation takes on a dangerous turn. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Rube Ward's work ends up coming home with Rube Ward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Rube Ward come into conflict with a splinter group Rube Ward's own religion which maintains Rube Ward's version is the wrong one. Gain 3 Rivals. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Birth or Death involving a family member or close friend. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |