Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Lost eye or limb. Fully recovered. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Sam Fitzgerald reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sam Fitzgerald sponge off Sam Fitzgerald's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
36 |
Continued as Noble (Administrator). |
6 |
39 |
Inherit a gift from a rich relative. |
6 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
44 |
time as a ruler or playboy gives Sam Fitzgerald a wide range of experiences. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
48 |
Sam Fitzgerald manipulate and charm Sam Fitzgerald's way through high society. Gain a Rival and an Ally. |
8 |
48 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
48 |
Continued as Noble (Administrator). |
9 |
51 |
Gained a contact. |
9 |
52 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
10 |
52 |
Voluntarily left Administrator |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
53 |
Betrayed by a friend. One of Sam Fitzgerald's Contacts or Allies betrays Sam Fitzgerald, ending Sam Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Sam Fitzgerald is chosen to represent Sam Fitzgerald's faith in a vid show or other highly public forum. |
11 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
61 |
Someone more charismatic but less devout than Sam Fitzgerald has become Sam Fitzgerald's superior. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Sam Fitzgerald secretly provide religious rites for a dying leader or noble, although they do not share Sam Fitzgerald's faith. Gain an Ally in the family and a Rival who disagrees with Sam Fitzgerald's choice. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |