Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
24 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
A revolution, attack or other unusual event throws Sean Tucker's life into chaos, forcing Sean Tucker to leave the planet. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Returned to Noble (Administrator). |
7 |
38 |
A family scandal forces Sean Tucker out of Sean Tucker's position. |
7 |
39 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
39 |
Continued as Noble (Administrator). |
8 |
42 |
Moved to a new world. |
8 |
43 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
43 |
Continued as Noble (Administrator). |
9 |
46 |
Sean Tucker reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sean Tucker sponge off Sean Tucker's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
47 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Attempted to change assignments. |
10 |
47 |
Failed to qualify for Dilettante (Noble). |
10 |
47 |
Continued as Noble (Administrator). |
10 |
50 |
Become deeply involved in politics on Sean Tucker's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
51 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
11 |
51 |
Attempted to change assignments. |
11 |
51 |
Failed to qualify for Dilettante (Noble). |
11 |
51 |
Continued as Noble (Administrator). |
11 |
52 |
Sean Tucker manipulate and charm Sean Tucker's way through high society. Gain a Rival and an Ally. |
11 |
55 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Attempted to change assignments. |
12 |
55 |
Failed to qualify for Dilettante (Noble). |
12 |
55 |
Continued as Noble (Administrator). |
12 |
59 |
Refused a challenge to a duel for Sean Tucker's honour and standing. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Sean Tucker come into conflict with a splinter group Sean Tucker's own religion which maintains Sean Tucker's version is the wrong one. Gain 1 Rivals. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired. |
14 |
63 |
Find an Alien Artifact. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |