Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Find an Alien Artifact. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
34 |
Betrayed by a friend. One of Shelly Nealy's Contacts or Allies betrays Shelly Nealy, ending Shelly Nealy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Risk Shelly Nealy's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Severely injured. Fully recovered. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Scout (Courier). |
9 |
51 |
When dealing with an alien race, Shelly Nealy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Surveyor (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
55 |
Perform an exemplary service for the scouts. |
11 |
58 |
Continued as Scout (Courier). |
11 |
59 |
Psychologically damaged by Shelly Nealy's time in the scouts. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Shelly Nealy is chosen to represent Shelly Nealy's faith in a vid show or other highly public forum. |