Retired Senior Crewman Silas Woods  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 66 M 3 (-1) 1 (-2) 1 (-2) 4 (-1) 12 (2) 2 (-2)3114C2
Tender minded, Humble, Compulsive
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Dexterity) 1
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 3
Investigate 1
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Profession (Spacer) 0
Science (Space Sciences/Astronomy) 2
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/History) 1
Science (Life Sciences/Psionicology) 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Scientist 46
Scholar Field Researcher 41
Merchant Merchant Marine Senior Crewman15
 
Name Type Affinity Enmity Power Influence Species
Tyler Pearson Ally 3 0 0 6 Tezcat (M/23)
Edmond Fleming Contact 2 1 4 2 Vanejenese (M/55)
Rene Roland Contact 1 0 5 2 Kargol (M/42)
Duane Tabiner Enemy 0 2 1 3 Kargol (M/63)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 22 Entangled in a bureaucratic or legal morass that distracts Silas Woods from Silas Woods's work.
2 22 Continued as Scholar (Scientist).
2 24 Assigned to work on a secret project for a patron or organisation.
2 26 Forced to continue current assignment.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Continued as Scholar (Scientist).
3 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Promoted to Scholar (Scientist) rank 2.
4 30 Continued as Scholar (Scientist).
4 32 Contact with Government.
4 34 Promoted to Scholar (Scientist) rank 3.
5 34 Continued as Scholar (Scientist).
5 36 Advanced training in a specialist field.
6 38 Continued as Scholar (Scientist).
6 40 Work leads to a considerable breakthrough.
6 42 Promoted to Scholar (Scientist) rank 4.
7 42 Attempted to change assignments.
7 42 Switched to Scholar (Field Researcher) with previous rank.
7 44 An expedition or voyage goes wrong, leaving Silas Woods stranded in the wilderness.
8 44 Failed to qualify for Surveyor (Scout).
8 44 Submitted to the draft.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Make an unexpected connection outside Silas Woods's normal circles. Gain a Contact.
9 48 Continued as Merchant (Merchant Marine).
9 51 Embroiled in legal trouble.
10 52 Continued as Merchant (Merchant Marine).
10 56 Make an unexpected connection outside Silas Woods's normal circles. Gain a Contact.
11 56 Continued as Merchant (Merchant Marine).
11 59 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Merchant Marine).
12 63 A good deal ensures Silas Woods is living the high life for a few years.
12 64 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 64 Aging Crisis. Owe 50,000 for medical bills.
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