Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Taylor Washington's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Drafted into Law Enforcement |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Taylor Washington faith is shaken. |
8 |
46 |
Voluntarily left Holy Warrior |
8 |
46 |
Returned to Drifter (Wanderer). |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Attempted a risky adventure and was sent to prison. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Became a Prisoner (Inmate). |
10 |
57 |
Disgraced. Word of Taylor Washington's criminal past reaches Taylor Washington's homeworld. |
11 |
58 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Prisoner (Fixer). |
12 |
63 |
Beaten by a prison gang. |
12 |
63 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |