Retired Field Agent Theo Jenkins  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 66 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)111945
Lowly
 
Skills
Admin 0
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gunner (Turret) 1
Investigate 1
Jack-of-All-Trades 2
Leadership 2
Mechanic 0
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader24
Drifter Wanderer 12
Scout Courier 02
Agent Intelligence Field Agent34
 
Name Type Affinity Enmity Power Influence Species
Clarence Pettitt Ally 5 0 1 1 Darrian, Imperium (M/50)
Clarence Pettitt’s relationships have begun to affect the character.
Bob Brew Enemy 0 2 1 0 Iltharan (M/38)
Ona Carbey Contact 1 1 1 0 Ronnin (F/34)
Alicia May Contact 3 1 2 4 Florian (F/70)
Eli Richardson Contact 1 0 0 0 Swanfeh (M/16)
Betsy Staff Contact 0 1 1 4 Florian (F/49)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Theo Jenkins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Theo Jenkins's faith.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 A new romantic starts. Gain an Ally.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 27 Theo Jenkins is sent to a new community or parish to preach The Word among the poor.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 30 Continued as Believer (Missionary/Humanitarian).
4 31 Gained a contact.
4 34 Forced to muster out.
5 34 Became a Drifter (Wanderer).
5 38 Find valuable salvage.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 41 Drafted into Courier
7 42 Became a Scout (Courier).
7 46 Theo Jenkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theo Jenkins fail to help. Gain an Enemy.
7 46 Psychologically damaged by Theo Jenkins's time in the scouts.
8 46 Continued as Scout (Courier).
8 49 Psychologically damaged by Theo Jenkins's time in the scouts.
9 49 Became a Agent (Intelligence).
9 53 Established a network of contacts. Gain 3 contacts.
9 53 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
10 53 Continued as Agent (Intelligence).
10 57 Theo Jenkins went above and beyond the call of duty.
10 57 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Agent (Intelligence).
11 60 Given specialist training in vehicles.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 61 Continued as Agent (Intelligence).
12 63 Theo Jenkins went above and beyond the call of duty.
12 65 Promoted to Agent (Intelligence) rank 3.
13 65 Aging Crisis. Owe 50,000 for medical bills.
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