Retired Team Leader Tillman Janson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 66 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 6 (0)111746
Sparse eyebrows, Pitiful, Trembling hands
 
Skills
Astrogation 0
Broker 1
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Gun Combat 0
Jack-of-All-Trades 2
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Profession (Freeloader/Security) 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Sophontology) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine 4th Officer23
Agent Corporate Agent Agent12
Believer Missionary/Humanitarian Team Leader24
Merchant Broker 22
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Maxie Williams Ally 1 1 1 1 Darmine (F/41)
An incident occured.
Cynthia Dixon Rival 0 3 1 2 Urunishani (F/49)
Cynthia Dixon has negatively life-changing event.
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 21 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 25 Continued as Merchant (Merchant Marine).
3 27 Good fortune
3 29 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 29 Continued as Merchant (Merchant Marine).
4 32 Moved to a new world.
5 33 Voluntarily left Merchant Marine
5 33 Became a Agent (Corporate Agent).
5 34 Rewarded for a successful mission.
5 37 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 37 Continued as Agent (Corporate Agent).
6 39 Hard times caused by a lack of interstellar trade costs Tillman Janson's job.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Tillman Janson accepted an offer of inducements to betray Tillman Janson's faith. Gain 340,000 in cash.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 43 Switched to Merchant (Broker).
8 47 Forced to continue current assignment.
8 47 Promoted to Merchant (Broker) rank 1.
9 47 Continued as Merchant (Broker).
9 48 Tillman Janson's business or ship thrives.
9 51 Promoted to Merchant (Broker) rank 2.
10 51 Voluntarily left Broker
10 51 Became a Drifter (Wanderer).
10 52 Betrayed by a friend. One of Tillman Janson's Contacts or Allies betrays Tillman Janson, ending Tillman Janson's career. That Contact or Ally becomes a Rival or Enemy.
11 52 Returned to Believer (Missionary/Humanitarian).
11 54 Tillman Janson faith is shaken.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Missionary/Humanitarian).
12 59 Tillman Janson secretly provide religious rites for a dying leader or noble, although they do not share Tillman Janson's faith. Gain an Ally in the family and a Rival who disagrees with Tillman Janson's choice.
12 60 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 62 Tillman Janson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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