Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong and Warner Walsham is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Agent (Intelligence). |
3 |
27 |
Severely injured. Owe 3,750 for medical bills. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Opponents of Warner Walsham's belief system ambush Warner Walsham. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
A series of bad deals and decisions force Warner Walsham into bankruptcy. Warner Walsham salvages what Warner Walsham can. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
A sudden war destroys Warner Walsham's trade routes and contacts, forcing Warner Walsham to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Returned to Believer (Holy Warrior). |
7 |
39 |
Warner Walsham have been following false teachings! |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
39 |
Retired. |
8 |
42 |
Amnesia. |
9 |
47 |
Good fortune. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |