Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Became a Citizen (Colonist). |
3 |
22 |
Webb Treadway's business expands, Webb Treadway's corporation grows, or the colony thrives. |
3 |
25 |
Promoted to Citizen (Colonist) rank 1. |
4 |
25 |
Continued as Citizen (Colonist). |
4 |
28 |
A revolution, attack or other unusual event throws Webb Treadway's life into chaos, forcing Webb Treadway to leave the planet. |
5 |
28 |
Failed to qualify for Merchant Academy. |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
30 |
Drafted into Law Enforcement |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Hard times caused by a lack of interstellar trade costs Webb Treadway's job. |
7 |
35 |
Returned to Drifter (Barbarian). |
7 |
36 |
Betrayed by a friend. One of Webb Treadway's Contacts or Allies betrays Webb Treadway, ending Webb Treadway's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Failed to qualify for Merchant Academy. |
8 |
36 |
Submitted to the draft. |
8 |
36 |
Became a Scout (Surveyor). |
8 |
37 |
Webb Treadway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
37 |
Returned to Drifter (Barbarian). |
9 |
40 |
Attempted a risky adventure and was injured. |
9 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
41 |
Voluntarily left Barbarian |
10 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
42 |
Webb Treadway is chosen to represent Webb Treadway's faith in a vid show or other highly public forum. |
11 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Continued as Believer (Holy Warrior). |
11 |
48 |
Opponents of Webb Treadway's belief system ambush Webb Treadway. |
11 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
48 |
Retired. |
12 |
52 |
Moved to a new world. |
13 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
Good fortune. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
61 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |