Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Wilford Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
22 |
Political upheaval strikes Wilford Henderson's homeworld, and Wilford Henderson is caught up in the revolution. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
24 |
Wilford Henderson is rewarded for Wilford Henderson's diligence or cunning. |
3 |
27 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
30 |
Wilford Henderson learn something Wilford Henderson should not have – a corporate secret, a political scandal – which Wilford Henderson can profit from illegally. |
5 |
31 |
Voluntarily left Corporate |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Voluntarily left Missionary/Humanitarian |
6 |
35 |
Became a Rogue (Enforcer). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
43 |
A police detective or rival criminal forces Wilford Henderson to flee and vows to hunt Wilford Henderson down. Gain an Enemy. |
8 |
43 |
Switched to Citizen (Worker). |
8 |
44 |
Hard times caused by a lack of interstellar trade costs Wilford Henderson Wilford Henderson's job. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Wilford Henderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |