Retired 1st Officer Wilford Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 66 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)111997
Serene
 
Skills
Admin 2
Astrogation 2
Athletics 0
Broker 2
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Surveyor 01
Drifter Wanderer 01
Scout Explorer Scout13
Believer Holy Warrior Hopeful01
Merchant Merchant Marine 1st Officer55
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
April Enright Rival 1 0 0 1 Tezcat (F/62)
April Enright gained influence with the character’s assistance.
Antone Gardiner Rival 1 0 3 1 Zaris (M/89)
Antone Gardiner is actually an organisation such as a political movement or modest sized business.
Judge Bollen Rival 1 1 0 0 Cafadan (M/95)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 22 Betrayed by a friend. One of Wilford Kennedy's Contacts or Allies betrays Wilford Kennedy, ending Wilford Kennedy's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Scout (Surveyor).
2 23 Wilford Kennedy have no idea what happened to Wilford Kennedy – they found Wilford Kennedy's ship drifting on the fringes of friendly space.
3 23 Failed to qualify for Pirate (Rogue).
3 23 Switched to Drifter (Wanderer).
3 26 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 26 Switched to Scout (Explorer) with previous rank.
4 27 Spend several years jumping from world to world in Wilford Kennedy's scout ship.
4 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 30 Attempted to change assignments.
5 30 Failed to qualify for Courier (Scout).
5 30 Continued as Scout (Explorer).
5 33 Spend several years jumping from world to world in Wilford Kennedy's scout ship.
6 34 Continued as Scout (Explorer).
6 38 Wilford Kennedy's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
7 38 Became a Believer (Holy Warrior) with the new title Hopeful.
7 41 Wilford Kennedy come into conflict with a splinter group Wilford Kennedy's own religion which maintains Wilford Kennedy's version is the wrong one. Gain 2 Rivals.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 42 Moved to a new world.
8 45 Graduated with honors.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
9 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
9 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 49 Continued as Merchant (Merchant Marine).
10 53 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 56 Given advanced training in a specialist field
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 58 Risk Wilford Kennedy's fortune on a possibility lucrative deal and win.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 65 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 65 Aging Crisis. Owe 40,000 for medical bills.
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