Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Wilmer Walsham's ship is damaged, and Wilmer Walsham have to hitch-hike Wilmer Walsham's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Wilmer Walsham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Scout (Surveyor). |
5 |
32 |
Wilmer Walsham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilmer Walsham fail to help. Gain an Enemy. |
5 |
32 |
Wilmer Walsham have no idea what happened to Wilmer Walsham – they found Wilmer Walsham's ship drifting on the fringes of friendly space. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scout (Explorer) with previous rank. |
6 |
37 |
Wilmer Walsham's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
38 |
Promoted to Scout (Explorer) rank 2. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Attacked by enemies that Wilmer Walsham easily defeat. |
8 |
41 |
Gain Enemy if Wilmer Walsham don't already have one. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Scholar (Physician). |
9 |
48 |
Entangled in a bureaucratic or legal morass that distracts Wilmer Walsham from Wilmer Walsham's work. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Field Researcher (Scholar). |
10 |
48 |
Continued as Scholar (Physician). |
10 |
52 |
Win a prestigious prize for Wilmer Walsham's work. |
11 |
52 |
Continued as Scholar (Physician). |
11 |
53 |
Refuse to join a cheat in some fashion. |
11 |
56 |
Promoted to Scholar (Physician) rank 1. |
12 |
56 |
Continued as Scholar (Physician). |
12 |
60 |
Caught cheating in some fashion, advancing Wilmer Walsham's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
12 |
60 |
Wilmer Walsham's work is sabotaged by unknown parties. Wilmer Walsham may salvage what Wilmer Walsham can and give up. |
12 |
60 |
Gain an Enemy |
12 |
60 |
Promoted to Scholar (Physician) rank 2. |
13 |
60 |
Attempted to change assignments. |
13 |
60 |
Failed to qualify for Field Researcher (Scholar). |
13 |
60 |
Continued as Scholar (Physician). |
13 |
61 |
Entangled in a bureaucratic or legal morass that distracts Wilmer Walsham from Wilmer Walsham's work. |
13 |
64 |
Promoted to Scholar (Physician) rank 3. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired at age 64. |