Retired Chief Worth Heriot  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 66 M 1 (-2) 1 (-2) 3 (-1) 6 (0) 9 (1) 12 (2)11369C
Successful, Constantly tapping foot (nervous tic)
 
Skills
Admin 2
Advocate 2
Art (Creative/Exotic Media) 1
Art (Performing/Performer) 1
Astrogation 1
Athletics (Dexterity) 1
Broker 2
Carouse 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Leadership 2
Mechanic 1
Medic 0
Persuade 1
Profession (Sports/Motorsports) 1
Recon 0
Steward 2
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Noble Administrator Chief45
Merchant Merchant Marine 3rd Officer35
Noble Diplomat 2nd Secretary21
 
Name Type Affinity Enmity Power Influence Species
Ivy Sullivan Rival 1 1 3 6 Happrhani (F/57)
Kabpae-e-Tatabpab Enemy 0 2 4 0 Bwap (F/69)
Priscilla Dickman Rival 1 3 5 0 Happrhani (F/59)
Priscilla Dickman gains in power.
Mac Learmonth Ally 4 0 2 1 Vanejenese (M/17)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Worth Heriot's work ends up coming home with Worth Heriot, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Became a Noble (Administrator) with the new title Assistant.
2 25 Political manoeuvrings usurp Worth Heriot's position. Gain a Rival.
2 26 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
3 26 Voluntarily left Administrator
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
4 33 Worth Heriot's business or ship thrives.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 Worth Heriot's business or ship thrives.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Imperial trade restrictions force Worth Heriot out of business.
8 45 Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank.
8 46 Refuse to join a conspiracy of nobles. Gain an Enemy.
8 49 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
9 49 Attempted to change assignments.
9 49 Returned to Noble (Administrator).
9 53 Worth Heriot manipulate and charm Worth Heriot's way through high society. Gain a Rival and an Ally.
9 53 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
10 53 Continued as Noble (Administrator).
10 55 time as a ruler or playboy gives Worth Heriot a wide range of experiences.
10 57 Promoted to Noble (Administrator) rank 3 with the new title Manager.
11 57 Continued as Noble (Administrator).
11 61 Join a successful conspiracy of nobles.
12 61 Continued as Noble (Administrator).
12 62 Worth Heriot efforts do not go unnoticed by the Imperium.
12 65 Promoted to Noble (Administrator) rank 4 with the new title Chief.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 65 Retired at age 65.
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