Retired Technician Ada Green  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 67 M 1 (-2) 6 (0) 2 (-2) 11 (1) 10 (1) 7 (0)162BA7
Kind Hearted, Asymmetrical face
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 1
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Language 0
Medic 2
Melee (Unarmed) 1
Profession (Sports/Track & Field) 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Citizen Worker Technician26
Rogue Thief 01
Prisoner Inmate 01
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Allie Steward Enemy 0 2 0 3 Luriani (F/46)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 19 Find valuable salvage.
2 22 Continued as Drifter (Barbarian).
2 23 Amnesia.
3 26 Continued as Drifter (Barbarian).
3 28 Find an Alien Artifact.
3 30 Forced to muster out.
4 30 Became a Citizen (Worker).
4 34 Spent time maintaining and using heavy vehicles.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 38 Ada Green is rewarded for Ada Green's diligence or cunning.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 40 Ada Green befriend a superior in the corporation or the colony.
7 42 Continued as Citizen (Worker).
7 43 Moved to a new world.
8 46 Continued as Citizen (Worker).
8 47 Ada Green's business expands, Ada Green's corporation grows, or the colony thrives.
9 50 Continued as Citizen (Worker).
9 54 Ada Green learn something Ada Green should not have – a corporate secret, a political scandal – which Ada Green can profit from illegally.
9 54 Forced to muster out.
10 54 Became a Rogue (Thief).
10 58 Betrayed by a friend. One of Ada Green's Contacts or Allies betrays Ada Green, ending Ada Green's career. That Contact or Ally becomes a Rival or Enemy.
11 58 Became a Prisoner (Inmate).
11 59 Ada Green gain a new Rival among the inmates or guards.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired at age 62.
12 62 Switched to Prisoner (Fixer) with previous rank.
12 66 Defeated a prison gang. Gain an Enemy.
13 66 Aging Crisis. Owe 40,000 for medical bills.
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