Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Alf Day have been following false teachings! |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Rewarded for a successful mission. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Failed to qualify for Corporate (Citizen). |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
32 |
Betrayed by a friend. One of Alf Day's Contacts or Allies betrays Alf Day, ending Alf Day's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Alf Day come into conflict with a splinter group Alf Day's own religion which maintains Alf Day's version is the wrong one. Gain 3 Rivals. |
8 |
36 |
Returned to Drifter (Scavenger). |
8 |
38 |
Alf Day do not know what happened to Alf Day. There is a gap in Alf Day's memory. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
41 |
Betrayed by a friend. One of Alf Day's Contacts or Allies betrays Alf Day, ending Alf Day's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
42 |
Alf Day accepted an offer of inducements to betray Alf Day's faith. Gain 340,000 in cash. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired. |
11 |
46 |
Birth or Death involving a family member or close friend. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Gained a contact. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Accused of a crime. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
Gained a contact. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |