Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Alford Strachan easily defeat. |
3 |
29 |
Gain Enemy if Alford Strachan don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Alford Strachan do not know what happened to Alford Strachan. There is a gap in Alford Strachan's memory. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Alford Strachan Alford Strachan's job. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Alford Strachan is chosen to represent Alford Strachan's faith in a vid show or other highly public forum. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Alford Strachan come into conflict with a splinter group Alford Strachan's own religion which maintains Alford Strachan's version is the wrong one. Gain 2 Rivals. |
8 |
44 |
Returned to Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Alford Strachan's life into chaos, forcing Alford Strachan to leave the planet. |
9 |
47 |
Returned to Believer (Missionary/Humanitarian). |
9 |
50 |
Alford Strachan secretly provide religious rites for a dying leader or noble, although they do not share Alford Strachan's faith. Gain an Ally in the family and a Rival who disagrees with Alford Strachan's choice. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Entertainer (Performer). |
10 |
53 |
Gain a patron in the arts. Gain an Ally |
10 |
55 |
Promoted to Entertainer (Performer) rank 1. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
59 |
Gain a patron in the arts. Gain an Ally |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Entertainer (Performer). |
12 |
63 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Entertainer (Performer). |
13 |
65 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |