Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
20 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Nearly killed. |
4 |
24 |
Became a Scout (Surveyor). |
4 |
28 |
Archie Manning's ship is damaged, and Archie Manning have to hitch-hike Archie Manning's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Archie Manning run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Archie Manning is sent to a new community or parish to preach The Word among the poor. |
6 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Archie Manning is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
38 |
Archie Manning aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Switched to Drifter (Scavenger). |
9 |
42 |
Suffer from a life-threatening illness. |
10 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
45 |
Gained a contact. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Gained a contact. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Birth or Death involving a family member or close friend. |
15 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |