Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Arthur Williamson discover a world, item or information of worth to the Imperium. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
30 |
When dealing with an alien race, Arthur Williamson botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Arthur Williamson's scout ship. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
Good fortune |
6 |
40 |
Promoted to Scout (Courier) rank 2. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
When dealing with an alien race, Arthur Williamson botch an opportunity to gather extra intelligence about them. |
7 |
44 |
Arthur Williamson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Arthur Williamson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Rogue (Pirate) with the new title Lackey. |
9 |
49 |
Involved in a feud with a rival criminal organization. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Enforcer (Rogue). |
10 |
52 |
Continued as Rogue (Pirate). |
10 |
54 |
Arthur Williamson spend months in the dangerous criminal underworld. |
10 |
56 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
11 |
56 |
Continued as Rogue (Pirate). |
11 |
60 |
Betrayed by a friend. One of Arthur Williamson's Contacts or Allies betrays Arthur Williamson, ending Arthur Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
60 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Rogue (Pirate). |
12 |
63 |
A job goes wrong, forcing Arthur Williamson to flee off-planet. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
67 |
Arthur Williamson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |