Retired 4th Officer Asapapar Sea-Eath  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 11 (1)11155B
Considerate, Sculpted arms, Mannered
 
Skills
Admin 2
Advocate 2
Art (Presentation/Holography) 1
Carouse 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Investigate 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 3
Medic 0
Persuade 0
Recon 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate23
Merchant Merchant Marine 4th Officer24
Scout Explorer Scout14
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Camila Willis Enemy 0 3 1 1 Yilean (F/46)
Jeanne Fullmore Rival 1 0 0 4 Florian (F/80)
Tesfaab P Contact 3 2 4 4 Bwap (F/62)
Waba Sae-w Ally 1 0 2 4 Bwap (M/48)
Waba Sae-w has negatively life-changing event.
 
Term Age History
1 18 Became a Noble (Dilettante) with the new title Wastrel.
1 21 Refuse to join a conspiracy of nobles. Gain an Enemy.
1 22 Forced to continue current assignment.
1 22 Promoted to Noble (Dilettante) rank 1.
2 22 Continued as Noble (Dilettante).
2 23 time as a ruler or playboy gives Asapapar Sea-Eath a wide range of experiences.
2 26 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
3 26 Continued as Noble (Dilettante).
3 28 Become deeply involved in politics on Asapapar Sea-Eath's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 30 Forced to muster out.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Victim of a crime
4 34 Forced to continue current assignment.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Make an unexpected connection outside Asapapar Sea-Eath's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Given advanced training in a specialist field
7 42 Continued as Merchant (Merchant Marine).
7 45 A good deal ensures Asapapar Sea-Eath is living the high life for a few years.
7 46 Forced to muster out.
8 46 Became a Scout (Explorer).
8 50 When dealing with an alien race, Asapapar Sea-Eath have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 50 Continued as Scout (Explorer).
9 54 Perform an exemplary service for the scouts.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Explorer).
10 55 Asapapar Sea-Eath spend a great deal of time on the fringes of Charted Space.
10 55 Asapapar Sea-Eath have no idea what happened to Asapapar Sea-Eath – they found Asapapar Sea-Eath's ship drifting on the fringes of friendly space.
10 58 Promoted to Scout (Explorer) rank 1 with the new title Scout.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Attempted to change assignments.
11 58 Failed to qualify for Surveyor (Scout).
11 58 Continued as Scout (Explorer).
11 62 Psychologically damaged by Asapapar Sea-Eath's time in the scouts.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired.
12 64 Moved to a new world.
13 66 Aging Crisis. Owe 10,000 for medical bills.
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