Retired Detective Benjiman Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0)111757
Funny, Corns on feet
 
Skills
Advocate 2
Animals 0
Astrogation 1
Athletics 0
Diplomat 0
Drive (Mole) 2
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Heavy Weapons 0
Investigate 1
Mechanic 1
Medic 0
Melee (Striking) 1
Melee (Unarmed) 2
Recon 0
Seafarer 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private03
Navy Engineer/Gunner Able Spacehand12
Agent Law Enforcement Detective34
Drifter Scavenger 03
Believer Mainstream Believer Lay Person01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Adah Horgan Rival 1 3 0 2 Azhanti (F/29)
Adah Horgan is particularly unusual, such as an artificial intelligence or very alien being.
Albina Harper Enemy 0 3 3 1 Ronnin (F/52)
Albina Harper is in desperate trouble and could use the character’s help.
Misty Powlett Enemy 0 4 0 0 Ronnin (F/13)
Clark Fillanes Ally 2 1 0 0 Ronnin (M/16)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Advanced training in a specialist field
2 22 Continued as Army (Cavalry).
2 25 Gained a contact.
3 26 Continued as Army (Cavalry).
3 27 Benjiman Sim is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 27 Failed to qualify for Surveyor (Scout).
4 27 Submitted to the draft.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 28 Benjiman Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 31 Forced to continue current assignment
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Engineer/Gunner).
5 33 During a battle, defeat or victory depends on Benjiman Sim's actions. Benjiman Sim actions lead to an honorabe discharge.
6 33 Became a Agent (Law Enforcement) with the new title Rookie.
6 34 Benjiman Sim went above and beyond the call of duty.
6 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 37 Continued as Agent (Law Enforcement).
7 38 Go undercover to investigate an enemy.
7 38 Betrayed by a friend. One of Benjiman Sim's Contacts or Allies betrays Benjiman Sim, ending Benjiman Sim's career. That Contact or Ally becomes a Rival or Enemy.
7 41 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 41 Continued as Agent (Law Enforcement).
8 45 Given specialist training in vehicles.
8 45 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
9 45 Continued as Agent (Law Enforcement).
9 47 Benjiman Sim's work ends up coming home with Benjiman Sim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10 47 Became a Drifter (Scavenger).
10 48 Betrayed by a friend. One of Benjiman Sim's Contacts or Allies betrays Benjiman Sim, ending Benjiman Sim's career. That Contact or Ally becomes a Rival or Enemy.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Scavenger).
11 53 Attacked by enemies that Benjiman Sim easily defeat.
11 53 Gain Enemy if Benjiman Sim don't already have one.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Drifter (Scavenger).
12 56 Suffer from a life-threatening illness.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 60 Benjiman Sim accepted an offer of inducements to betray Benjiman Sim's faith. Gain 640,000 in cash.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Retired.
14 62 Gained a contact.
15 64 Aging Crisis. Owe 20,000 for medical bills.
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