Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 5. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
41 |
Failed to qualify for Thief (Rogue). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
43 |
Became a Scholar (Physician). |
8 |
44 |
Win a prestigious prize for Bertram Mcdonalid's work. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
50 |
Refuse to join a cheat in some fashion. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Scientist (Scholar). |
10 |
51 |
Continued as Scholar (Physician). |
10 |
52 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
10 |
55 |
Promoted to Scholar (Physician) rank 1. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Scholar (Physician). |
11 |
57 |
Make a breakthrough in Bertram Mcdonalid's field. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |