Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Bonnie Head easily defeat. |
2 |
25 |
Gain Enemy if Bonnie Head don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Bonnie Head's Contacts or Allies betrays Bonnie Head, ending Bonnie Head's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Severely injured. Owe 7,500 for medical bills. |
4 |
33 |
Gain Enemy if Bonnie Head don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Worker). |
6 |
42 |
Bonnie Head learn something Bonnie Head should not have – a corporate secret, a political scandal – which Bonnie Head can profit from illegally. |
6 |
42 |
Gain a criminal contact. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Bonnie Head is rewarded for Bonnie Head's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Bonnie Head rise to a position of power in Bonnie Head's colony or corporation. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Citizen (Worker) rank 3. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
53 |
Advanced training in a specialist field. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
58 |
Bonnie Head rise to a position of power in Bonnie Head's colony or corporation. |
10 |
58 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
59 |
Bonnie Head rise to a position of power in Bonnie Head's colony or corporation. |
11 |
62 |
Promoted to Citizen (Worker) rank 5. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Citizen (Worker). |
12 |
66 |
Political upheaval strikes Bonnie Head's homeworld, and Bonnie Head is caught up in the revolution. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |