Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Buck Marshall's ship is damaged, and Buck Marshall have to hitch-hike Buck Marshall's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
33 |
Became a Agent (Corporate Agent). |
5 |
34 |
Given specialist training in vehicles. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
37 |
Voluntarily left Corporate Agent |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
A notable academic consults with Buck Marshall about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Birth or Death involving a family member or close friend. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Buck Marshall refuse to secretly provide religious rites for a dying leader or noble, because they do not share Buck Marshall's faith. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Buck Marshall come into conflict with a splinter group Buck Marshall's own religion which maintains Buck Marshall's version is the wrong one. Gain 1 Rivals. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |