Retired Project Leader Buck Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 10 (1)11166A
Outraged
 
Skills
Art (Creative) 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Leadership 2
Mechanic 0
Melee (Blade) 1
Pilot 0
Science (Social Sciences/Belief) 1
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Barbarian Warrior33
Agent Corporate Agent Agent11
Believer Missionary/Humanitarian Project Leader34
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Saa-Webpaebab Contact 1 1 1 0 Bwap (M/12)
Relationship soured.
Marsha Parker Contact 2 1 1 0 Azhanti (F/38)
Garnett Grain Contact 3 1 4 2 Urunishani (F/21)
Oswald Dean Contact 3 1 2 1 Azhanti (M/31)
Delbert Kabble Contact 2 1 4 5 Azhanti (M/18)
Delbert Kabble is in desperate trouble and could use the character’s help.
Lincoln Edye Contact 1 1 2 1 Pirian (M/63)
Johnie Ahern Enemy 0 3 2 0 Azhanti (F/77)
Kate Suchet Enemy 0 2 2 0 Azhanti (F/79)
Marc Abberton Enemy 0 2 1 1 Azhanti (M/56)
Savannah Mahon Rival 1 1 3 0 Azhanti (F/22)
Parker Meredeth Rival 1 2 3 1 Azhanti (M/19)
Thad Carr Contact 0 2 5 3 Azhanti (M/33)
Relationship redefined. Rival becomes a contact.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Buck Marshall's ship is damaged, and Buck Marshall have to hitch-hike Buck Marshall's way back across the stars to the nearest scout base.
1 21 Gain 6 Contacts. Gain 3 Enemies.
2 21 Failed to qualify for Colonist (Citizen).
2 21 Became a Drifter (Barbarian).
2 25 Survived a risky adventure but gained nothing.
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
3 29 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
4 29 Continued as Drifter (Barbarian).
4 33 Offered job by a patron. Now owe him a favor.
4 33 Promoted to Drifter (Barbarian) rank 3.
5 33 Became a Agent (Corporate Agent).
5 34 Given specialist training in vehicles.
5 37 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 37 Voluntarily left Corporate Agent
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 41 A notable academic consults with Buck Marshall about a publication or documentary he is working on. Gain a Contact in academia.
6 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 41 Continued as Believer (Missionary/Humanitarian).
7 43 Birth or Death involving a family member or close friend.
7 45 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 45 Aging Crisis. Owe 20,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Believer (Missionary/Humanitarian).
8 49 Buck Marshall refuse to secretly provide religious rites for a dying leader or noble, because they do not share Buck Marshall's faith.
8 49 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
9 49 Aging Crisis. Owe 30,000 for medical bills.
9 49 Continued as Believer (Missionary/Humanitarian).
9 51 Buck Marshall come into conflict with a splinter group Buck Marshall's own religion which maintains Buck Marshall's version is the wrong one. Gain 1 Rivals.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired.
10 54 Betrayal. Convert an Ally into a Rival or Enemy.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 59 Good fortune.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 63 Moved to a new world.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
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