Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Scarred. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Caleb Martin's Contacts or Allies betrays Caleb Martin, ending Caleb Martin's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Accused of a crime |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Continued as Prisoner (Fixer). |
6 |
37 |
Disgraced. Word of Caleb Martin's criminal past reaches Caleb Martin's homeworld. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
41 |
A guard takes a dislike to Caleb Martin. |
8 |
43 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
45 |
Persecuted by a prison gang. |
9 |
47 |
Switched to Prisoner (Thug) with previous rank. |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Continued as Prisoner (Thug). |
10 |
54 |
Beaten by a prison gang. |
10 |
54 |
Scarred. Owe 5,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Returned to Prisoner (Fixer). |
11 |
58 |
Disgraced. Word of Caleb Martin's criminal past reaches Caleb Martin's homeworld. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Returned to Prisoner (Inmate). |
12 |
63 |
Disgraced. Word of Caleb Martin's criminal past reaches Caleb Martin's homeworld. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Prisoner (Inmate). |
13 |
67 |
A guard takes a dislike to Caleb Martin. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |