Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
Assigned to the security staff of a space station. |
2 |
26 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Voluntarily left Corporate Agent |
7 |
42 |
Retired. |
7 |
44 |
Gained a contact. |
8 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
61 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |