Retired Captain Clark Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 10 (1)11198A
Modest
 
Skills
Admin 2
Advocate 1
Astrogation 1
Athletics (Strength) 1
Broker 4
Carouse 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain99
Noble Administrator Assistant03
 
Name Type Affinity Enmity Power Influence Species
Irl Steward Ally 2 0 1 3 Ne Kraeda ren Kelva (M/26)
Ted Hamilton Enemy 0 3 1 1 Luriani (M/19)
Ted Hamilton is found or reported dead.
Edwina Morris Contact 2 2 2 1 Luriani (F/87)
Edwina Morris is missing under suspicious circumstances.
Margret Henry Rival 1 0 0 4 Vlazhdumecta (F/73)
Margret Henry is diminished in both power and influence.
Eliza Stevens Rival 0 1 0 1 Luriani (F/76)
Eliza Stevens is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A good deal ensures Clark Watkins is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Risk Clark Watkins's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 A sudden war destroys Clark Watkins's trade routes and contacts, forcing Clark Watkins to flee that region of space.
4 32 Gain rebels as Enemy
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Gained a contact.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 46 Risk Clark Watkins's fortune on a possibility lucrative deal and win.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Continued as Merchant (Merchant Marine).
8 49 Make an unexpected connection outside Clark Watkins's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Merchant Marine) rank 8.
9 50 Continued as Merchant (Merchant Marine).
9 54 Risk Clark Watkins's fortune on a possibility lucrative deal and win.
9 54 Promoted to Merchant (Merchant Marine) rank 9.
9 54 Forced to muster out.
10 54 Became a Noble (Administrator) with the new title Assistant.
10 57 Injured. Fully recovered. Owe 1,250 for medical bills.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Noble (Administrator).
11 62 Become deeply involved in politics on Clark Watkins's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Continued as Noble (Administrator).
12 64 Become deeply involved in politics on Clark Watkins's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
13 66 Aging Crisis. Owe 60,000 for medical bills.
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