Retired 3rd Officer Clement Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 67 M 4 (-1) 2 (-2) 1 (-2) 10 (1) 7 (0) 4 (-1)421A74
Thrill seeker, Just, Protruding spine
 
Skills
Advocate 1
Athletics (Dexterity) 1
Carouse 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 0
Pilot 0
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Barbarian 03
Merchant Merchant Marine 3rd Officer35
Scout Courier 02
Scholar Scientist 02
 
Name Type Affinity Enmity Power Influence Species
Clement Batt Contact 1 1 5 1 Happrhani (M/15)
Stephen Reynolds Contact 2 1 5 1 Happrhani (M/33)
Oiaheau Aleahah Rival 1 2 0 0 Aslan (M/33)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Hard times caused by a lack of interstellar trade costs Clement Fletcher's job.
2 22 Failed to qualify for Performer (Entertainer).
2 22 Became a Drifter (Barbarian).
2 24 Clement Fletcher do not know what happened to Clement Fletcher. There is a gap in Clement Fletcher's memory.
3 24 Failed to qualify for Colonist (Citizen).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 A good deal ensures Clement Fletcher is living the high life for a few years.
4 28 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Clement Fletcher's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 33 A good deal ensures Clement Fletcher is living the high life for a few years.
5 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Continued as Merchant (Merchant Marine).
6 40 Clement Fletcher's business or ship thrives.
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Continued as Merchant (Merchant Marine).
7 42 Given advanced training in a specialist field
7 44 Forced to muster out.
8 44 Became a Scout (Courier).
8 46 Clement Fletcher's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9 48 Continued as Scout (Courier).
9 51 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 51 Failed to qualify for Free Trader (Merchant).
10 51 Returned to Drifter (Barbarian).
10 55 Nearly killed. Owe 35,000 for medical bills.
11 55 Failed to qualify for Surveyor (Scout).
11 55 Continued as Drifter (Barbarian).
11 57 Clement Fletcher do not know what happened to Clement Fletcher. There is a gap in Clement Fletcher's memory.
12 57 Became a Scholar (Scientist).
12 59 Find an Alien Artifact.
13 61 Continued as Scholar (Scientist).
13 62 A rival researcher blackens Clement Fletcher's name or steals Clement Fletcher's research. Gain a Rival.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Retired at age 65.
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