Retired Crewman Columbus Blakely  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 9 (1)111559
Disparaging, Pensive, Deranged
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Gun Combat (Slug) 2
Gunner 0
Mechanic 0
Melee 0
Persuade 1
Pilot 0
Recon 0
Stealth 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Drifter Barbarian 01
Merchant Free Trader 12
Drifter Scavenger 03
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Dorothy Davidson Enemy 0 1 0 3 Swanfeh (F/24)
Hae Haeya Rival 1 3 1 1 Ael Yael (M/12)
Hae Haeya has negatively life-changing event.
Ross Batt Ally 3 0 5 0 Dynchia, Imperium (M/20)
Ross Batt gained power at the expense of a third party who now blames the character.
Corene Nevil Contact 2 0 0 0 Dynchia, Imperium (F/78)
Corene Nevil fell on hard times.
Edmond Tow Enemy 0 4 6 0 Tezcat (M/14)
An incident occured.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 19 Failed to qualify for Merchant Academy.
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine).
2 20 Embroiled in legal trouble.
3 23 Voluntarily left Merchant Marine
3 23 Failed to qualify for Ecclesiastic (Shaper Priest).
3 23 Became a Drifter (Wanderer).
3 25 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 25 Failed to qualify for Merchant Marine (Merchant).
4 25 Switched to Drifter (Barbarian).
4 27 Columbus Blakely do not know what happened to Columbus Blakely. There is a gap in Columbus Blakely's memory.
5 27 Switched to Merchant (Free Trader).
5 31 A sudden war destroys Columbus Blakely's trade routes and contacts, forcing Columbus Blakely to flee that region of space.
5 31 Gain rebels as Enemy
5 31 Promoted to Merchant (Free Trader) rank 1.
6 31 Continued as Merchant (Free Trader).
6 32 Bankrupted by a rival. Gain the other trader as a Rival.
7 32 Switched to Drifter (Scavenger).
7 36 Injured. Fully recovered. Owe 5,000 for medical bills.
8 36 Failed to qualify for Merchant Academy.
8 36 Continued as Drifter (Scavenger).
8 37 Moved to a new world.
9 40 Continued as Drifter (Scavenger).
9 44 Attempted a risky adventure and was injured.
9 44 Lightly injured, no permanent damage. Fully recovered.
9 44 Forced to muster out.
10 44 Aging Crisis. Owe 40,000 for medical bills.
10 44 Retired at age 44.
10 44 Retired.
10 48 A romantic relationship ends badly. Gain a Rival or Enemy.
11 48 Aging Crisis. Owe 60,000 for medical bills.
11 52 A romantic relationship ends badly. Gain a Rival or Enemy.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 54 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 59 Good fortune.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 61 Gained a contact.
15 64 Aging Crisis. Owe 20,000 for medical bills.
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