Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
21 |
Gain Enemy if Corbett Eade don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Corbett Eade's Contacts or Allies betrays Corbett Eade, ending Corbett Eade's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Corbett Eade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
46 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |