Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A series of bad deals and decisions force Craig Ames into bankruptcy. Craig Ames salvages what Craig Ames can. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Craig Ames's normal circles. Gain a Contact. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
A good deal ensures Craig Ames is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Make an unexpected connection outside Craig Ames's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Craig Ames run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
45 |
Craig Ames is rewarded for Craig Ames's diligence or cunning. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
49 |
Spent time maintaining and using heavy vehicles. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |
10 |
50 |
Continued as Citizen (Corporate). |
10 |
51 |
Craig Ames's business expands, Craig Ames's corporation grows, or the colony thrives. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Returned to Drifter (Wanderer). |
11 |
58 |
Survived a risky adventure but gained nothing. |
11 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
59 |
Find Ancient Technology. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Drifter (Wanderer). |
13 |
63 |
Moved to a new world. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |