Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Dewitt Abberton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dewitt Abberton's faith. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Continued as Believer (Holy Warrior). |
3 |
26 |
Dewitt Abberton come into conflict with a splinter group Dewitt Abberton's own religion which maintains Dewitt Abberton's version is the wrong one. Gain 1 Rivals. |
4 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Engineer/Gunner). |
5 |
31 |
Severely injured. Owe 6,250 for medical bills. |
6 |
31 |
Failed to qualify for Scientist (Scholar). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
34 |
Betrayed by a friend. One of Dewitt Abberton's Contacts or Allies betrays Dewitt Abberton, ending Dewitt Abberton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
36 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Graduated. |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Make an unexpected connection outside Dewitt Abberton's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Make an unexpected connection outside Dewitt Abberton's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
47 |
Make an unexpected connection outside Dewitt Abberton's normal circles. Gain a Contact. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Imperial trade restrictions force Dewitt Abberton out of business. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Given advanced training in a specialist field |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
Make an unexpected connection outside Dewitt Abberton's normal circles. Gain a Contact. |
13 |
62 |
Promoted to Merchant (Merchant Marine) rank 7. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Merchant (Merchant Marine). |
14 |
64 |
Imperial trade restrictions force Dewitt Abberton out of business. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |