Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
34 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
E-as Sabe Kaasebpas join a gambling circle on board. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
38 |
Voluntarily left Engineer/Gunner |
6 |
38 |
Retired. |
6 |
42 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
44 |
Gained a contact. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |