Retired Experienced Trader Edd Lawson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 2 (-2)111972
Gloomy
 
Skills
Admin 1
Broker 1
Deception 1
Drive 0
Electronics 0
Explosives 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Navigation 2
Persuade 1
Pilot (Spacecraft) 3
Profession (Hostile Environment/Underwater) 1
Science (Space Sciences) 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader34
Scout Surveyor Scout14
Citizen Corporate 12
Believer Mainstream Believer Lay Person02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lyla Fitzsimons Enemy 0 3 1 3 Dynchia, Imperium (F/60)
Hanna Miles Enemy 0 1 3 0 Dynchia (F/55)
Travis Stoker Enemy 0 2 0 3 Vanejenese (M/31)
Theo Mccoy Contact 2 1 0 0 Dynchia (M/53)
Theo Mccoy loses some of their power base.
Jerome Mulvahil Enemy 0 6 1 0 Darmine (M/10)
Margaret Steward Rival 1 1 1 5 Dynchia (F/51)
Margie Mcarty Rival 2 0 0 3 Halka (F/28)
Yiheyil Yaeya Rival 1 1 1 1 Ael Yael (M/30)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 A good deal ensures Edd Lawson is living the high life for a few years.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 29 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 30 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
4 30 Continued as Merchant (Free Trader).
4 31 A sudden war destroys Edd Lawson's trade routes and contacts, forcing Edd Lawson to flee that region of space.
4 31 Gain rebels as Enemy
5 31 Became a Scout (Surveyor).
5 32 Perform an exemplary service for the scouts.
5 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 35 Continued as Scout (Surveyor).
6 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 37 Became a Citizen (Corporate).
7 38 Political upheaval strikes Edd Lawson's homeworld, and Edd Lawson is caught up in the revolution.
7 41 Promoted to Citizen (Corporate) rank 1.
8 41 Continued as Citizen (Corporate).
8 45 Life ruined by a criminal gang. Gain the gang as an Enemy
9 45 Failed to qualify for Merchant Academy.
9 45 Submitted to the draft.
9 45 Returned to Scout (Surveyor).
9 46 Edd Lawson spend a great deal of time on the fringes of Charted Space.
9 46 Gain a contact in an alien race.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Scout (Surveyor).
10 50 Edd Lawson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edd Lawson fail to help. Gain an Enemy.
10 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 53 Forced to muster out.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Edd Lawson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 59 Edd Lawson come into conflict with a splinter group Edd Lawson's own religion which maintains Edd Lawson's version is the wrong one. Gain 3 Rivals.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Retired.
13 62 Moved to a new world.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 64 Moved to a new world.
15 67 Aging Crisis. Owe 40,000 for medical bills.
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