Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Edgar Mason is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Edgar Mason's Contacts or Allies betrays Edgar Mason, ending Edgar Mason's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Psychologically damaged by Edgar Mason's time in the scouts. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Voluntarily left Merchant Marine |
5 |
29 |
Returned to Scout (Courier). |
5 |
32 |
Edgar Mason's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edgar Mason fail to help. Gain an Enemy. |
5 |
32 |
Severely injured. Owe 5,000 for medical bills. |
6 |
33 |
Continued as Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Edgar Mason's scout ship. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Edgar Mason have been following false teachings! |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |