Retired Junior Project Worker Edith Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 11 (1)11173B
Mentally slow, Grounded, Miserly
 
Skills
Admin 0
Athletics (Endurance) 1
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Engineer 0
Gun Combat 0
Medic 0
Persuade 3
Profession (Worker/Religion) 1
Science (Social Sciences) 0
Stealth 3
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful03
Citizen Worker 02
Merchant Free Trader 01
Drifter Wanderer 23
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Harriette Butler Enemy 0 3 4 5 Ronnin (F/32)
Judith Day Enemy 0 5 1 2 Ronnin (F/40)
Myrna McGuire Rival 1 1 3 0 Ronnin (F/27)
Young Morrissy Ally 3 0 2 6 Geonee (M/49)
Hiram Gibb Ally 1 0 0 2 Ziadd (M/27)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Edith Lobb is caught in the periphery of a scandal.
1 20 Demoted to Believer (Holy Warrior) rank -1.
1 22 Promoted to Believer (Holy Warrior) rank 0.
2 22 Continued as Believer (Holy Warrior).
2 26 Edith Lobb is chosen to represent Edith Lobb's faith in a vid show or other highly public forum.
3 26 Continued as Believer (Holy Warrior).
3 30 Opponents of Edith Lobb's belief system ambush Edith Lobb.
3 30 Severely injured. Fully recovered. Owe 5,000 for medical bills.
4 30 Became a Citizen (Worker).
4 34 Birth or Death involving a family member or close friend.
5 34 Continued as Citizen (Worker).
5 37 Life ruined by a criminal gang. Gain the gang as an Enemy
6 37 Became a Merchant (Free Trader).
6 39 Edith Lobb's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 39 Failed to qualify for Explorer (Scout).
7 39 Became a Drifter (Wanderer).
7 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 45 Attacked by enemies and injured.
8 45 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 45 Gain Enemy if Edith Lobb don't already have one.
8 47 Promoted to Drifter (Wanderer) rank 2.
9 47 Continued as Drifter (Wanderer).
9 49 Edith Lobb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 49 Failed to qualify for Merchant Academy.
10 49 Submitted to the draft.
10 49 Became a Scout (Explorer).
10 51 Severely injured. Owe 15,000 for medical bills.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Opponents of Edith Lobb's belief system ambush Edith Lobb.
11 55 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Retired.
12 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 66 Good fortune.
15 67 Aging Crisis. Owe 30,000 for medical bills.
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