Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Advanced training in a specialist field |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
Commanding officer takes an interest in Elisha Atkins's career. |
3 |
30 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
36 |
Elisha Atkins's work ends up coming home with Elisha Atkins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Elisha Atkins's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Voluntarily left Broker |
9 |
48 |
Failed to qualify for Scientist (Scholar). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Survived a risky adventure but gained nothing. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Voluntarily left Scavenger |
10 |
52 |
Retired. |
10 |
55 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |