Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Sea Patrol (Dolphin Military). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
15 |
Elmer Steen discover a sunken vessel that contains valuable salvage. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
18 |
A purist political party comes to power on Elmer Steen's world making trouble for uplifted Dolphins and costing Elmer Steen Elmer Steen's job. Gain a purist political militant as an Enemy |
3 |
18 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
3 |
22 |
Elmer Steen is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
4 |
22 |
Attempted to change assignments. |
4 |
22 |
Switched to Dolphin Military (Sea Patrol) with previous rank. |
4 |
25 |
Participate in a major sea battle |
5 |
26 |
Voluntarily left Sea Patrol |
5 |
26 |
Became a Entertainer (Performer). |
5 |
28 |
Severely injured. Owe 10,000 for medical bills. |
6 |
28 |
Became a Scholar (Field Researcher). |
6 |
31 |
A disaster leaves several injured, and others blame Elmer Steen, forcing Elmer Steen to leave Elmer Steen's career. Gain a Rival. |
6 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
32 |
Elmer Steen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
32 |
Switched to Dolphin Civilian (Liaison). |
8 |
36 |
Good fortune |
8 |
36 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
9 |
36 |
Continued as Dolphin Civilian (Liaison). |
9 |
37 |
Elmer Steen volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
9 |
40 |
Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Continued as Dolphin Civilian (Liaison). |
10 |
44 |
Spend an extensive period living out of water among humans. |
11 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
44 |
Continued as Dolphin Civilian (Liaison). |
11 |
45 |
One of Elmer Steen's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Elmer Steen is caught up in the investigation and lose Elmer Steen's job. |
12 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
45 |
Retired. |
12 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
50 |
A new romantic starts. Gain an Ally. |
14 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
63 |
Birth or Death involving a family member or close friend. |
17 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |