Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
25 |
Gain Enemy if Emanuel Tabiner don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Attacked by enemies that Emanuel Tabiner easily defeat. |
6 |
42 |
Gain Enemy if Emanuel Tabiner don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Attempted a risky adventure and was injured. |
7 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Good fortune |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Suffer from a life-threatening illness. |
11 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
61 |
Make an unexpected connection outside Emanuel Tabiner's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Imperial trade restrictions force Emanuel Tabiner out of business. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired at age 66. |