Retired Settler Freddie Pabst  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)111557
Warts
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Stealth 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Citizen Colonist Settler23
Merchant Broker 12
Drifter Barbarian 01
Agent Law Enforcement Rookie01
Drifter Scavenger 11
Prisoner Inmate 01
Prisoner Fixer 03
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Lost eye or limb. Fully recovered.
2 21 Became a Citizen (Colonist).
2 22 Political upheaval strikes Freddie Pabst's homeworld, and Freddie Pabst is caught up in the revolution.
2 25 Promoted to Citizen (Colonist) rank 1.
3 25 Continued as Citizen (Colonist).
3 26 Freddie Pabst's business expands, Freddie Pabst's corporation grows, or the colony thrives.
3 29 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 29 Continued as Citizen (Colonist).
4 33 Hard times caused by a lack of interstellar trade costs Freddie Pabst Freddie Pabst's job.
5 33 Became a Merchant (Broker).
5 36 Given advanced training in a specialist field
6 37 Continued as Merchant (Broker).
6 41 Risk Freddie Pabst's fortune on a possibility lucrative deal and win.
6 41 Promoted to Merchant (Broker) rank 1.
7 41 Voluntarily left Broker
7 41 Became a Drifter (Barbarian).
7 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 42 Failed to qualify for Broker (Merchant).
8 42 Submitted to the draft.
8 42 Became a Agent (Law Enforcement) with the new title Rookie.
8 45 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 45 Switched to Drifter (Scavenger).
9 47 Attempted a risky adventure and was sent to prison.
9 49 Promoted to Drifter (Scavenger) rank 1.
10 49 Became a Prisoner (Inmate).
10 51 Accused of assaulting a prison guard.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Switched to Prisoner (Fixer) with previous rank.
11 55 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Continued as Prisoner (Fixer).
12 60 Beaten by a prison gang.
12 60 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Prisoner (Fixer).
13 63 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 65 Aging Crisis. Owe 40,000 for medical bills.
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