Retired Junior Project Worker Gary Dwyer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)None111585
Hesitant, Receding hairline
 
Skills
Advocate 1
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Drive 0
Electronics 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 0
Persuade 0
Recon 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Marine Marine Support Marine01
Drifter Scavenger 01
Citizen Corporate 13
Drifter Wanderer 24
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Becky Dart Enemy 0 4 1 4 Traltar (F/61)
Becky Dart is in prison or otherwise trapped somewhere.
Hezekiah Lite Contact 0 2 0 2 Traltar (M/27)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2 21 Became a Marine (Marine Support) with the new title Marine.
2 23 Gary Dwyer is ordered to take part in a black ops mission that goes against Gary Dwyer's conscience. Gain the lone survivor as an Enemy.
3 23 Failed to qualify for Broker (Merchant).
3 23 Became a Drifter (Scavenger).
3 26 Gary Dwyer do not know what happened to Gary Dwyer. There is a gap in Gary Dwyer's memory.
4 26 Switched to Citizen (Corporate).
4 27 Political upheaval strikes Gary Dwyer's homeworld, and Gary Dwyer is caught up in the revolution.
4 30 Promoted to Citizen (Corporate) rank 1.
5 30 Continued as Citizen (Corporate).
5 34 Gary Dwyer's business expands, Gary Dwyer's corporation grows, or the colony thrives.
6 34 Continued as Citizen (Corporate).
6 36 Hard times caused by a lack of interstellar trade costs Gary Dwyer Gary Dwyer's job.
7 36 Switched to Drifter (Wanderer).
7 40 Encounter a Psionic institute.
7 40 Tested for psionic powers
7 40 Promoted to Drifter (Wanderer) rank 1.
8 40 Continued as Drifter (Wanderer).
8 42 Attacked by enemies and injured.
8 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 42 Gain Enemy if Gary Dwyer don't already have one.
8 44 Promoted to Drifter (Wanderer) rank 2.
9 44 Continued as Drifter (Wanderer).
9 46 Attacked by enemies that Gary Dwyer easily defeat.
9 46 Gain Enemy if Gary Dwyer don't already have one.
10 48 Continued as Drifter (Wanderer).
10 50 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Gary Dwyer have been following false teachings!
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 52 Retired at age 52.
12 52 Retired.
12 53 Moved to a new world.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 57 Birth or Death involving a family member or close friend.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 62 Gained a contact.
15 64 Aging Crisis. Owe 50,000 for medical bills.
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