Retired Technician Gene McPherson  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 4 (-1)111664
Gregarious, Philanthropic, Giving
 
Skills
Athletics 0
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Computers) 2
Engineer 0
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker/Construction) 2
Profession (Colonist/Farming) 1
Profession (Sports/Team Ball Sports) 1
Recon 1
Science (Social Sciences/Sophontology) 2
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker Technician37
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 12
Citizen Colonist 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Huldah Cruz Ally 3 0 5 1 Answerin (F/45)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Gene McPherson's business expands, Gene McPherson's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 25 Gene McPherson's business expands, Gene McPherson's corporation grows, or the colony thrives.
3 26 Continued as Citizen (Worker).
3 28 Gene McPherson is rewarded for Gene McPherson's diligence or cunning.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 34 Advanced training in a specialist field.
5 34 Continued as Citizen (Worker).
5 35 Gene McPherson learn something Gene McPherson should not have – a corporate secret, a political scandal – which Gene McPherson can profit from illegally.
6 38 Continued as Citizen (Worker).
6 41 Gene McPherson's business expands, Gene McPherson's corporation grows, or the colony thrives.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 45 Gene McPherson is rewarded for Gene McPherson's diligence or cunning.
7 46 Forced to muster out.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Smuggle illegal items onto a planet.
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 52 A series of bad deals and decisions force Gene McPherson into bankruptcy. Gene McPherson salvages what Gene McPherson can.
10 52 Became a Drifter (Wanderer).
10 56 Promoted to Drifter (Wanderer) rank 1.
11 56 Continued as Drifter (Wanderer).
11 57 Gene McPherson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 57 Switched to Citizen (Colonist).
12 59 Injured. Fully recovered. Owe 2,500 for medical bills.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired at age 59.
13 59 Retired.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 66 Moved to a new world.
15 67 Aging Crisis. Owe 10,000 for medical bills.
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