Retired Project Worker Gustave Smith  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 67 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 9 (1)111489
Frustrated, Instinctive, Authoritarian
 
Skills
Animals 0
Astrogation 1
Athletics (Strength) 2
Deception 0
Drive 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Melee (Blade) 1
Melee (Fencing) 2
Melee (Grapple) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Spacer/Belter) 1
Profession (Worker/Religion) 2
Profession (Freeloader/Security) 1
Recon 1
Science (Social Sciences) 0
Stealth 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 34
Drifter Scavenger 44
Merchant Merchant Marine Crewman02
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Ei' Afa Enemy 1 2 3 2 Aslan (F/36)
Ei' Afa gained influence with the character’s assistance.
Jill Howell Ally 4 0 3 1 Cassilldan (F/41)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Involved in a gambling ring.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 23 Gustave Smith spend months in the dangerous criminal underworld.
2 26 Promoted to Rogue (Enforcer) rank 2.
3 26 Continued as Rogue (Enforcer).
3 28 Gustave Smith spend months in the dangerous criminal underworld.
3 30 Promoted to Rogue (Enforcer) rank 3.
4 30 Continued as Rogue (Enforcer).
4 33 Betrayed by a friend. One of Gustave Smith's Contacts or Allies betrays Gustave Smith, ending Gustave Smith's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Became a Drifter (Scavenger).
5 36 Attacked by enemies that Gustave Smith easily defeat.
5 36 Gain Enemy if Gustave Smith don't already have one.
5 37 Promoted to Drifter (Scavenger) rank 1.
6 37 Continued as Drifter (Scavenger).
6 38 Survived a risky adventure but gained nothing.
6 41 Promoted to Drifter (Scavenger) rank 2.
7 41 Continued as Drifter (Scavenger).
7 45 Promoted to Drifter (Scavenger) rank 3.
8 45 Continued as Drifter (Scavenger).
8 47 Attacked by enemies that Gustave Smith easily defeat.
8 47 Gain Enemy if Gustave Smith don't already have one.
8 49 Promoted to Drifter (Scavenger) rank 4.
9 49 Voluntarily left Scavenger
9 49 Became a Merchant (Merchant Marine) with the new title Crewman.
9 50 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10 53 Continued as Merchant (Merchant Marine).
10 54 A good deal ensures Gustave Smith is living the high life for a few years.
10 57 Forced to muster out.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 60 Gustave Smith is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 Someone more charismatic but less devout than Gustave Smith has become Gustave Smith's superior.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 65 Retired at age 65.
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