Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Henry Abberton's belief system ambush Henry Abberton. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Henry Abberton join a gambling circle on board. |
2 |
23 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
24 |
Became a Agent (Corporate Agent). |
4 |
28 |
Established a network of contacts. Gain 3 contacts. |
5 |
28 |
Continued as Agent (Corporate Agent). |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
32 |
Continued as Agent (Corporate Agent). |
6 |
33 |
Go undercover to investigate an enemy. |
6 |
36 |
Henry Abberton is rewarded for Henry Abberton's diligence or cunning. |
7 |
36 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Rewarded for a successful mission. |
7 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
40 |
Voluntarily left Corporate Agent |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
41 |
Suffer from a life-threatening illness. |
9 |
41 |
Returned to Believer (Holy Warrior). |
9 |
44 |
Henry Abberton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Voluntarily left Holy Warrior |
10 |
45 |
Retired. |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |