Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Good fortune |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Entertainer (Performer). |
2 |
28 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
28 |
Became a Scout (Explorer). |
3 |
32 |
Heya Laeyehal's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
32 |
Continued as Scout (Explorer). |
4 |
35 |
When dealing with an alien race, Heya Laeyehal botch an opportunity to gather extra intelligence about them. |
4 |
35 |
Psychologically damaged by Heya Laeyehal's time in the scouts. |
4 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
5 |
36 |
Retired at age 36. |
5 |
36 |
Continued as Scout (Explorer). |
5 |
37 |
When dealing with an alien race, Heya Laeyehal have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
40 |
Continued as Scout (Explorer). |
6 |
42 |
Birth or Death involving a family member or close friend. |
6 |
44 |
Promoted to Scout (Explorer) rank 2. |
7 |
44 |
Voluntarily left Explorer |
7 |
44 |
Retired. |
7 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
50 |
Gained a contact. |
9 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
60 |
Good fortune. |
11 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |