Retired Combat Leader Hobert Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 67 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 1 (-2)111A41
Unpredictable, Hysterical
 
Skills
Admin 1
Astrogation 0
Athletics (Strength) 1
Carouse 0
Flyer 0
Gun Combat (Slug) 3
Leadership 1
Mechanic 0
Melee (Fencing) 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Psychology) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Drifter Wanderer 11
Believer Holy Warrior Combat Leader25
Drifter Scavenger 01
Agent Law Enforcement Corporal12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lilla Hale Enemy 0 2 3 1 Traltar (F/30)
Hunter Raycraft Rival 1 1 0 5 Sylean (M/59)
Harper Porden Rival 2 2 2 0 Pirian (F/25)
Carolina Keogh Rival 1 0 1 3 Pirian (F/15)
Cecelia Baldry Ally 3 0 1 0 Answerin (F/50)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Hobert Gray have no idea what happened to Hobert Gray – they found Hobert Gray's ship drifting on the fringes of friendly space.
2 22 Became a Drifter (Wanderer).
2 25 Spend time with an alien race. Gain a contact.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Voluntarily left Wanderer
3 26 Became a Believer (Holy Warrior) with the new title Hopeful.
3 28 Hobert Gray faith is shaken.
4 30 Continued as Believer (Holy Warrior).
4 34 Hobert Gray retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 34 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
5 34 Continued as Believer (Holy Warrior).
5 37 A notable academic consults with Hobert Gray about a publication or documentary he is working on. Gain a Contact in academia.
5 38 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
6 38 Continued as Believer (Holy Warrior).
6 39 Opponents of Hobert Gray's belief system ambush Hobert Gray.
6 39 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 39 Switched to Drifter (Scavenger).
7 40 Hobert Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Failed to qualify for Explorer (Scout).
8 40 Submitted to the draft.
8 40 Became a Agent (Law Enforcement) with the new title Rookie.
8 42 An investigation takes on a dangerous turn.
8 42 Injured. Fully recovered. Owe 2,500 for medical bills.
8 44 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 44 Aging Crisis. Owe 30,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Agent (Law Enforcement).
9 48 Life ruined by a criminal gang. Gain the gang as an Enemy
10 48 Returned to Believer (Holy Warrior).
10 52 Hobert Gray come into conflict with a splinter group Hobert Gray's own religion which maintains Hobert Gray's version is the wrong one. Gain 3 Rivals.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired.
11 53 Accused of a crime.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 50,000 for medical bills.
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