Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Hobert Gray have no idea what happened to Hobert Gray – they found Hobert Gray's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Hobert Gray faith is shaken. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
34 |
Hobert Gray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
37 |
A notable academic consults with Hobert Gray about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Opponents of Hobert Gray's belief system ambush Hobert Gray. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Hobert Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
42 |
An investigation takes on a dangerous turn. |
8 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Hobert Gray come into conflict with a splinter group Hobert Gray's own religion which maintains Hobert Gray's version is the wrong one. Gain 3 Rivals. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired. |
11 |
53 |
Accused of a crime. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |