Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A series of bad deals and decisions force Hudson Caldwell into bankruptcy. Hudson Caldwell salvages what Hudson Caldwell can. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Hudson Caldwell is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A good deal ensures Hudson Caldwell is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Moved to a new world. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
49 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
49 |
Failed to qualify for Journalist (Entertainer). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
53 |
Go undercover to investigate an enemy. |
9 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
53 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |