Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Hyman Learmonth's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Hyman Learmonth's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Hyman Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hyman Learmonth fail to help. Gain an Enemy. |
3 |
30 |
Hyman Learmonth's ship is damaged, and Hyman Learmonth have to hitch-hike Hyman Learmonth's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
When dealing with an alien race, Hyman Learmonth have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Courier) rank 2. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Hyman Learmonth faith is shaken. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Hyman Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Became a Rogue (Enforcer). |
9 |
51 |
Involved in a gambling ring. |
9 |
51 |
Promoted to Rogue (Enforcer) rank 1. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Rogue (Enforcer). |
10 |
55 |
A police detective or rival criminal forces Hyman Learmonth to flee and vows to hunt Hyman Learmonth down. Gain an Enemy. |
10 |
55 |
Promoted to Rogue (Enforcer) rank 2. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Rogue (Enforcer). |
11 |
56 |
A job goes wrong, forcing Hyman Learmonth to flee off-planet. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |