Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Arrested and charged. |
1 |
22 |
Failed to defend self. Gain an Enemy and go to prison. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Persecuted by a prison gang. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
30 |
Disgraced. Word of Irving Alexander's criminal past reaches Irving Alexander's homeworld. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
Good Behaviour. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Nearly killed. Owe 7,500 for medical bills. |
6 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Attacked by enemies that Irving Alexander easily defeat. |
8 |
49 |
Gain Enemy if Irving Alexander don't already have one. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Find valuable salvage. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
56 |
Severely injured. Owe 1,250 for medical bills. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Irving Alexander come into conflict with a splinter group Irving Alexander's own religion which maintains Irving Alexander's version is the wrong one. Gain 2 Rivals. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |